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Control - PlayStation 5
Action-adventure game by Remedy Entertainment, predecessor to Control Resident mentioned in the transcript
"Transcript discusses Control Resident as the sequel to Control, making the original a relevant purchasable title"
September 2026: The Most Loaded Gaming Month of the Year
With Grand Theft Auto VI looming on the November horizon like a storm front, game publishers have made a calculated ?" and frankly brilliant ?" decision: get your releases out in September. The result is one of the most stacked single months in recent gaming memory, offering something for every type of player, from hardcore horror fans to families looking for a couch co-op adventure. Gameranx's Falcon broke down the ten titles you absolutely need to have on your radar, and the lineup is nothing short of remarkable.
The Shadow of GTA VI
It's the elephant in every publisher's boardroom. Grand Theft Auto VI is widely expected to dominate November 2026 in a way few games ever have, and no studio with even a modest sense of self-preservation wants to go head-to-head with Rockstar's juggernaut. The ripple effect has been a September windfall for gamers, with major studios front-loading their most ambitious titles into a single month. Whether this was strategic genius or simple survival instinct, the beneficiary is clearly the player ?" and September 2026 is poised to deliver an embarrassment of riches.
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Fire Emblem: Three Houses - Nintendo Switch
Tactical RPG by Nintendo and Intelligent Systems for Nintendo Switch, directly referenced in the transcript as a predecessor to Fortunes Weave
10. Control Resident ?" Remedy's Magnificent Obsession
Remedy Entertainment has never been a studio content to colour inside the lines, and Control Resident looks to continue that proud tradition. The sequel to the critically acclaimed Control expands its predecessor's third-person shooter foundation into a full action RPG, a shift that promises both wider accessibility and deeper mechanical complexity.
Falcon couldn't contain his enthusiasm, noting that Remedy's signature approach to world-building ?" turning environments literally and figuratively upside down ?" remains gloriously intact. There was, apparently, a brief moment of panic at Remedy when Capcom's Pragmata revealed its 3D-printed New York setting, which bore more than a passing resemblance to Control's own twisted urban landscape. The concern, it seems, was short-lived.
"We all know Grand Theft Auto 6 is going to be the biggest thing this year. This is the thing I am looking forward to as much ?" for very different reasons."
High praise indeed, placing Control Resident in rare company. The game arrives on September 24th for PC, PlayStation 5, and Xbox Series consoles.
9. Fire Emblem: Fortunes Weave ?" Nintendo's New Tentpole
There was a time, not so long ago, when Fire Emblem was one bad sales quarter away from permanent retirement ?" quietly shelved next to F-Zero in Nintendo's vault of forgotten franchises. How dramatically the tide has turned. Fire Emblem: Fortunes Weave, developed by Intelligent Systems and published by Nintendo, is being positioned as a flagship exclusive for the Switch 2, and Nintendo is clearly betting big on the franchise's continued momentum.
The setup centres on the Dagden Empire and weaves together a narrative of gods, heroes, and warriors ?" with four playable protagonists adding a structural complexity that calls to mind Three Houses, but with considerably more ambition. The life-or-death tactical grid combat the series is famous for returns, refined and ready for Nintendo's newest hardware.
Falcon, a self-confessed Fire Emblem devotee, is eagerly anticipating the release, which is set for September 17th, exclusively on Nintendo Switch 2.
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Minecraft Dungeons - Nintendo Switch
Dungeon crawler based on the Minecraft universe, predecessor to Minecraft Dungeons 2 discussed in the transcript
8. Minecraft Dungeons 2 ?" Baby's First Diablo (And That's a Compliment)
Don't let the affectionate nickname fool you. When Falcon and the Gameranx team call Minecraft Dungeons 2 "baby's first Diablo," they mean it as genuine praise ?" and smart positioning. The original game carved out a valuable niche as an approachable gateway into the dungeon-crawler genre, and the sequel looks to build meaningfully on that foundation without sacrificing the charm and accessibility that made it work.
Dungeons 2 expands the formula with more serious ?" though not most serious ?" combat mechanics, while retaining the Minecraft aesthetic and the hangout-friendly co-op experience that parents and younger players embraced. The multiplayer suite is impressively comprehensive, offering single-player, online co-op, split-screen co-op, and full cross-platform support.
If you've ever wanted to introduce a younger family member to the satisfying loop of loot-hunting and dungeon-clearing without the overwhelming darkness of Blizzard's flagship franchise, this may be your perfect entry point. Minecraft Dungeons 2 launches September 29th on PC, Nintendo Switch, Switch 2, PlayStation 5, and Xbox Series ?" and will be available on Game Pass at launch.
7. Halloween ?" More Than Just Another Asymmetric Horror Game
Asymmetric multiplayer horror has become something of a crowded genre, with titles like Dead by Daylight establishing the template so thoroughly that any new entrant risks being dismissed as derivative. IllFonic and Gun Interactive are betting that their licensed approach to the 1978 slasher classic can break through that skepticism ?" and there are genuine reasons to believe they might be right.
Halloween the game lets players choose between embodying the iconic Michael Myers or working to save the citizens of Haddonfield, offering two fundamentally different playstyle fantasies. What distinguishes it from the crowded field, however, is its scope. Rather than being purely a multiplayer experience, the game includes a dedicated single-player story mode and bills itself as an "immersive horror sandbox" ?" a description that suggests ambitions beyond the typical asymmetric template.
"When I say Halloween and asymmetric, you immediately go, 'Oh, it's one of those.' And I guess like part of it is one of those, but it seems like it goes a little bit further than one of those."
The single-player component in particular is worth watching closely. It could be the differentiator that elevates this from licensed curiosity to genuine must-play. Halloween stalks onto PC, PS5, and Xbox Series on September 8th.
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EA Sports FC 25 - PlayStation 5
EA's current football simulation game, the most recent purchasable entry in the series discussed in the transcript
6. EA Sports FC 27 ?" The Beautiful Game, Annual Edition
Some things in life are certain: taxes, the turning of seasons, and EA releasing a new football game every September. EA Sports FC 27 arrives as the latest iteration of the post-FIFA era, featuring cover stars Mbappé and Bellingham ?" two of the most marketable names in the global game ?" and introducing the new Grounds mode and Clubs features for current-generation platforms.
Falcon was characteristically candid about his relationship with the series: the seasonal modes and new features matter less to him than the quality of the match experience itself, which remains the core reason players return year after year. It's a sentiment many football fans will recognise ?" and EA continues to deliver on that fundamental promise, whatever the branding on the box may say.
One minor note of amusement: with a title like FC 27, the decision to launch on the 25th rather than the 27th of September represents either an oversight or a maddening lack of commitment to the bit. Regardless, the game arrives on virtually every major platform ?" PC, PlayStation, Xbox, and both Switch generations ?" with Grounds and Clubs reserved for current-gen hardware only.
5. Hot Wheels Infinite Rush ?" Unchained and Unleashed
If Hot Wheels Unleashed set the template for what a serious Hot Wheels game could look like, then Hot Wheels Infinite Rush is the franchise's answer to its own success: take everything that worked, remove the constraints, and push it to its logical extreme. The name, after all, says it all.
Infinite Rush arrives with a staggering roster of more than 150 vehicles, a world of multiple distinct islands, events, challenges, car collecting, and a significantly enhanced track builder that offers more customisation than any previous entry. The arcade racing core remains intact ?" fast, frenetic, and joyfully unserious ?" but the sheer volume of content suggests a game with genuine long-term staying power.
Falcon's tangential musing about the absence of a "Sonic Infinite" may go unanswered, but Hot Wheels fans won't be left wanting. Hot Wheels Infinite Rush launches September 10th on PC, PlayStation 5, and Nintendo Switch 2.
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Hot Wheels Unleashed 2 Turbocharged - PlayStation 5
Arcade racing game featuring Hot Wheels vehicles, directly referenced as the formula Infinite Rush is building upon
4. Silent Hill: Townfall ?" Scotland, 1996, and Something Wrong
Perhaps the most quietly intriguing entry on this list, Silent Hill: Townfall has flown somewhat under the radar compared to the louder announcements in Konami's ongoing franchise revival ?" and that relative obscurity may be doing it a disservice. Developed by Screen Burn (formerly known as No Code, the studio behind the well-regarded Stories Untold and Observation), Townfall represents a genuinely bold creative swing for the Silent Hill canon.
Set in Scotland in 1996, the game makes history as the first full-length Silent Hill title to be presented entirely in first person. You play as Simon, searching for someone in circumstances that remain deliberately, tantalizingly vague. It is, in other words, classic Silent Hill in premise ?" but the first-person perspective introduces an intimacy and claustrophobia that the series has never quite explored at this length.
"Their trailers for this game have gotten me very confident that this is going to be a good one."
Screen Burn's pedigree in atmospheric, narrative-driven horror gives genuine grounds for optimism. Silent Hill: Townfall launches September 24th on PlayStation 5 and PC.
3. The Blood of Dawn Walker ?" Witcher Pedigree Meets Vampire Mythology
When a studio founded by former Witcher 3 talent announces their debut project, the gaming world pays attention ?" and applies an enormous amount of pressure in the same breath. The Blood of Dawn Walker carries that weight with apparent confidence, presenting an open-world RPG set in 14th-century Europe that draws on the team's storytelling and world-building experience while carving out a genuinely novel mechanical identity.
You play as Cohen, a man cursed to exist as a Dawn Walker: fully human by day, fully vampire by night. The dual-nature gameplay extends meaningfully into the moment-to-moment experience ?" daytime Cohen navigates a world that feels tonally similar to The Witcher's morally complex medieval Europe, while the nocturnal hours unlock an entirely different set of supernatural abilities and challenges.
Most intriguingly, time in The Blood of Dawn Walker doesn't pass in real-time. Instead, it advances as you complete missions ?" a design choice that reframes the day/night cycle as a puzzle element and gives players genuine agency over when they choose to embrace their darker nature. It's a clever system that speaks to a studio thinking carefully about how mechanics can serve narrative.
"It's a tough bill to fill when you come out of CD Projekt Red and you're known for The Witcher. And like, 'We're going to make something that looks kind of like The Witcher. We're changing some things.'"
The pressure is real, but so is the promise. Falcon's cautious optimism feels well-calibrated: the game looks genuinely exciting, but the expectations attached to its creators are extraordinary. We'll find out soon enough.
Mentioned in This Article
Silent Hill 2 Remake - PlayStation 5
Remake of the classic survival horror game, the most recent purchasable Silent Hill title related to the franchise discussed
2 & 1. The Top Two ?" A PS5 Exclusive Event
While the full top-two breakdown was partially trimmed in coverage, what emerged clearly is that both of September's highest-ranked titles represent PlayStation 5 exclusives of significant ambition and polish. Falcon's assessment is notably bullish: everything shown publicly suggests not merely competent execution, but the potential for genuinely great games. He acknowledged that some audience reservations centre on elements outside pure gameplay ?" matters of taste and personal preference that won't affect the underlying quality of the experiences themselves.
The higher-ranked title lands on September 15th, exclusively on PlayStation 5, making it one of the marquee first-party moments of the autumn season.
Bonus: Anemo ?" The Wild Card
No roundup of September's releases would be complete without acknowledging the free-to-play wildcard on the periphery of the list. Anemo is a creature-catching open-world RPG that Falcon describes as sitting squarely in the Venn diagram intersection of Pokémon, Palworld, and Breath of the Wild ?" a combination that should, in theory, produce something compelling.
The game features creature collection and merging, open-world traversal including gliding and burrowing, puzzle-solving, and a world design that ?" despite a distinct art style ?" apparently evokes the exploratory spirit of Nintendo's beloved adventure. The caveat, as always with free-to-play titles, is monetisation: the business model may undercut what looks like a genuinely imaginative game underneath.
"I'll always give something a chance."
It's a reasonable position ?" and with no barrier to entry, there's little reason not to find out for yourself.
A September to Remember
Taken together, September 2026's lineup represents a genuinely remarkable convergence of talent, ambition, and timing. From Remedy's surreal action RPG to a first-person Silent Hill set in the Scottish countryside, from Nintendo's reinvigorated tactical RPG franchise to an open-world vampire epic born from Witcher alumni, the month offers depth and variety in equal measure. Grand Theft Auto VI may dominate November's conversation ?" but September belongs to everyone else, and they've more than risen to the occasion.